The End of the World Revolt of the Machines

The End of the World Revolt of the Machines

The End of the World Revolt of the Machines is the latest addition to the End of the World role-playing line developed by Fantasy Flight Games with Alvaro Loman and Jose M. Rey as the creators. Unlike the usual RPGs, here you play as yourself in your hometown after the machines started turning against their creators and there are five scenarios you can choose from.

So far there were three books released (Zombie Apocalypse, Wrath of the Gods and Alien Invasion) and each of them puts you into an apocalyptic setting inspired by survival horror movies and games. According to the announcement Fantasy Flight Games made when they started this project, this would be the last book in the series and thus we have four possible world ends to choose from: zombies, Mayan or Lovecraftian gods, aliens and now machines.

The End of the World Revolt of the Machines

In The End of the World Revolt of the Machines the artificial intelligence will start competing with human consciousness and the tools we built in the past will turn against us. If you haven’t tried any of the End of the World products before, you can choose whichever you like to start with, each of them being self contained and having the same rules system.

The most interesting element of this line is probably the fact that you don’t have any usual character creation; you don’t start with a persona, but instead play yourself and the real attributes will be brought into the game with you. There are positive and negative features to define your character and the items you start with are only the things you can find close at hand where you’re playing. This means that you will start fighting the machines with your bare hands or with a pocket knife at most.

The End of the World Revolt of the Machines

“Before a drone ever swoops overhead, firing missiles into your home city’s downtown skyline, you and your friends will create abstracted versions of yourself by assigning points to six characteristics: dexterity, vitality, logic, willpower, charisma, and empathy. By matching these points to your own personality and skills, you’ll be able to represent your own capabilities in the game, whether you’re running from a incomprehensibly huge construct, reading the schematics of a cyborg prototype, or trying to convince another group of survivors that you’re not a threat. “

The End of the World Revolt of the Machines

The scenarios work like different campaign settings with a similar theme but a lot of variety. Each one begins in the same way though, – you are playing a role playing game with your friends and this is when the first signs of the apocalypse start showing. These scenarios have a flexible structure that allows you to play a long campaign or a single session.

In one of the scenarios our society became dependent of small robots that finally decide they want to rule instead of serving. They start kidnapping humans, using missiles to destroy those who stand against them.

The End of the World Revolt of the Machines

Another idea is that the technology we each use, such as the computers, cars or fax machines start trying to kill us in any way they can and since we are surrounded by them the apocalypse ensues. Or perhaps you prefer the nanobots that were created to cure various diseases and finally end up destroying all the biological life on the planet.

Whatever scenario you choose, you can find countless hours of fun with any of The End of the World series and Revolt of the Machines will certainly be just as entertaining. The only problem is that we have to wait until the third quarter of the year for the book to be released, so if you haven’t done so already you can use this time to familiarize yourself with the previous three releases.

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