Starfinder

Starfinder

Paizo announced the release of a new roleplaying game at the Paizocon banquet and they officially confirmed this news on the 31st of May. Starfinder wants to be a standalone RPG that is backwards compatible with the Pathfinder campaign universe and it will add things like space battles, power armors, technology and many other new elements.

The Starfinder Core Rulebook (having around 500 pages) is estimated to be released in August 2017 and the action here is set thousands of years into the future with all of the races from Pathfinder brought back as well. The aliens have an increased importance compared to the original Pathfinder and the rat folk of Akitan are now considered a core race. We will have android technology available from the multiple corporations introduced and the action is based around a large space station called Absalom Station.

Starfinder

The classes are all new and the previous setting of Golarion seems to have been lost in history. They mention that “Starfinder is set in Golarion’s solar system, but far in a possible future—one in which the gods have mysteriously spirited Golarion away to an unknown location, and refuse to answer questions about it. In its place, the cultures of that world have evolved and spread throughout the solar system, especially to a vast space platform called Absalom Station. Gifted access to a hyperspace dimension by an ascended AI deity, the residents of the system suddenly find themselves with the ability to travel faster than light, and the race is on to explore and colonize potentially millions of worlds. But there are horrors out there in the darkness…”

Starfinder

The Starfinder line will involve the entire Paizo team, so they are really invested into this new project and it will be officially launched at the Gen Con 2017 when the Starfinder Core Rulebook will come out along with some accessories and the inaugural volume of the Starfinder Adventure Path line that will give us access to new campaign adventures, new planets, starships and gameplay options. Until then, check out the full announcement released by James L. Sutter, the Creative Director of the project and we will keep you posted with more news as it is unveiled.

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